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Software
Engineer
JOB TYPE: Full-time
Description
Make a difference on your next project and come join
us at Page 44 Studios. We are
working on an extremely high profile project that is soon to be announced
and need great teammates to help us make a great product.
Page
44 is currently looking for a Mid-to-Senior
Console Engineer to support a cross-platform game engine on various
consoles (including 360, Wii, and PS3). You should have a strong desire
to work consoles and to ship incredible games. If you are hands-on senior, or highly competent mid-level console
programmer, e-mail your resume with Mid-to-Senior Console
Programmer in the subject line to us ASAP to:
programmer
at page44 dot com
We’ve been around for a while now (since 1998) so
we know how to build a fantastic product; we just need more people to
help us do it. Our client list
includes Disney, Activision, Electronic Arts, Sony, HP, and Microsoft,
and our published titles include: Madden ’10 iPhone, Hannah Montana
Rock Out the Show, High School Musical 3: Dance! for Xbox 360, Wii, PC
and PS2, Tony Hawk’s Proving Ground for Wii and PS2, Tony
Hawk’s Project 8, Godfather: Mob Wars, Gretzky NHL 2005 & 2006,
the EA Sports Big hit "Freekstyle", and EA Sports' NHL 2001 and
SuperCross 2001.
We offer a great, flexible and relaxed work
environment (where the goal is always to do what we can to eliminate
crunch times), competitive salaries, and solid benefits.
We are located in the warm part of San Francisco (SOMA area) and are
purposely located a few blocks (i.e., super easy walking distance) from
the FERRY, BART and MUNI lines.
Oh yeah, we are an equal opportunity employer.
Requirements:
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Proven C/C++/C# skills and at
least 3 years of experience with game development
·
At least 1 year working on a
current generation console
·
Strong 3D graphics and/or math
background
·
Exemplary communication
skills, oral and written
·
Strong work ethic
·
BS/MS in Computer Science or
equivalent
Desirable
Skills:
·
Xbox 360, PS3, Wii, PS2, PSP, iPhone
and/or DirectX experience
·
Working knowledge of character
animation techniques
·
Proponent of good software
practices
·
Experience with networked
games
·
Capable of writing or
contributing to a highly optimized console rendering system from top to
bottom.
·
Low level assembly experience
(MIPS, VU code)
·
Experience with programmable
graphics hardware (i.e. writing shaders)
·
Worked extensively on a game
engine or renderer
·
Experience porting to new
hardware
·
Working knowledge of character
animation techniques
·
Experience working on AI for a
sports or action title; able to setup scripting systems
·
Solid understanding of the
underlying issues and systems in a networked console game.
·
Experience making tools for
artists, programmers, and production
·
Knowledge of rigid body
systems, articulated physics, collision detection
·
Experience managing a team,
scheduling, and/or project management
·
Strong knowledge of Python and
GUI programming
·
Experience with Maya API
programming
Contact:
For
immediate consideration, please submit a resume and salary requirement to
programmer
at page44 dot com
Please
include “Mid-to-Senior Console Programmer” in the subject
line.
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