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POSITION: Senior
Graphics Engineer
JOB
TYPE: Full-time
Want
to work on a super high-profile title? Exercise your
creativity, turn gaming on its head, and make games for gamers
and non-gamers alike? Come work at Page 44 Studios, located in
San
Francisco, two blocks from BART! Page
44 provides the magic combination of genuinely rewarding,
collaborative work, proper work/life balance, and stability in
an uncertain world. For over 11 years, Page 44 has been
creating tons of high profile games for the best publishers.
We are currently working on multiple mass-market projects that
will reach the living rooms of your family and friends. Come
check it out!
Overview:
Make
a difference on your next project and come join us at Page 44
Studios. We are working on multiple extremely high profile
projects that are soon to be announced and need great
teammates with good heads on their shoulders to help us make
great products.
We’ve been around for a while now
(since 1998) so we know how to build a fantastic product; we
just need more people to help us do it. Our client list
includes Disney, Activision, Electronic Arts, Sony, HP, and
Microsoft, and our published titles include: Madden ’10
iPhone, Hannah Montana: Rock Out the Show for PSP, High School
Musical 3: Dance! for Xbox 360, Wii, PC and PS2, Tony Hawk’s
Proving Ground for Wii and PS2, Tony Hawk’s Project 8,
Godfather: Mob Wars, Gretzky NHL 2005 & 2006, the EA
Sports Big hit "Freekstyle", and EA Sports' NHL 2001 and
SuperCross 2001.
We offer a great, flexible and relaxed
work environment (where the goal is always to do what we can
to eliminate crunch times), competitive salaries, and solid
benefits. Our programmer teams are collegial and very much a
working collective.
We are located in the warm part of
San
Francisco (SOMA area) and are purposely
located a few blocks (i.e., super easy walking distance) from
the FERRY, BART and MUNI lines.
Oh yeah, we are an
equal opportunity employer.
You can visit us at http://www.page44.com.
Description:
Page 44 is
currently looking for a highly talented Senior Graphics Engineer to
work on our engine and support our high profile titles. You
should be able to handle low-level graphics issues in our
proprietary technologies; this involves:
-
Writing graphics engine code and shaders for PS3
or 360
-
Maintaining and creating pipeline and authoring
tools
If
you are hands-on graphics programmer that can hit the ground
running, e-mail your resume to us ASAP to:
programmer at page44 dot com with Graphics
Programmer in the subject line.
Requirements:
·
Experience
writing and optimizing low-level graphics code on PS3 or
Xbox360
·
Experience
writing and optimizing shaders in Cg or another high-level
shading language
·
Familiar with
commercial tools for profiling and debugging graphics
code
·
Experience
working with data build pipelines and authoring tools for
artists
·
Keeps current on
the latest trends in graphics programming (papers, blogs,
articles)
·
Expert-level
knowledge of 3D math
·
Solid grasp of
multithreaded/multiprocessor
environments
Experience with
the following is a plus:
·
PS3 Edge
·
Deferred shading
systems
·
SPU coding and
optimization
·
Lighting systems
(offline and real-time)
·
Next-gen
shadowing techniques
·
Full-screen
effects
·
Next-gen
material rendering techniques (fur, water,
etc).
·
Assembly-level
profiling and optimization
(GPU/SPU/CPU).
·
Optimization
via SPU/GPU implementation of non-graphics functionality such
as animation or physics
Contact:
Email your
resume to programmer at page44 dot com with Graphics
Programmer in the subject.
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